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AuSoundPlayFromBucket(3)                    DragonFly Library Functions Manual

Name
       AuSoundPlayFromBucket - create a flow to play from a bucket.

Synopsis
       #include <audio/audiolib.h>
       #include <audio/soundlib.h>

       AuEventHandlerRec *AuSoundPlayFromBucket(server, source, destination,
       volume, callback, callback_data, loop_count, flow, volume_mult_elem,
       monitor_element, status)
           AuServer *server;
           AuBucketID source;
           AuDeviceID destination;
           AuFixedPoint volume;
           void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *,
       AuPointer);
           AuPointer callback_data;
           int loop_count;
           AuFlowID *flow; /* RETURN */
           int *volume_mult_elem; /* RETURN */
           int *monitor_element; /* RETURN */
           AuStatus *status; /* RETURN */

Arguments
       server    Specifies the connection to the audio server.

       source    Specifies the bucket to play.

       destination
                 Specifies the device to output the audio data.

       volume    Specifies the volume.

       callback  Specifies the procedure to be called for additional event
                 processing.

       callback_data
                 Specifies any additional arguments to be passed to the
                 callback.

       loop_count
                 Specifies how many time the bucket should be played.

       flow      If non-NULL, returns the flow ID.

       volume_mult_elem
                 If non-NULL, returns the index of the volume multipler
                 element.

       monitor_element
                 If non-NULL, include an ExportMonitor element in the flow and
                 return it's index.

       status    If non-NULL, flush the output buffer and return the status
                 from the server.

Description
       AuSoundPlayFromBucket creates a flow to play bucket on device and
       returns a pointer to the event handler created or NULL if there was an
       error.

Errors
       AuBadBucket, AuBadDevice.

See Also
       AuSoundPlay, AuSoundPlayFromData, AuSoundPlayFromFile,
       AuSoundPlaySynchronousFromFile.

       audiolib - Network Audio System C Language Interface

soundlib                             1.9.4            AuSoundPlayFromBucket(3)

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