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ASSERT(3)                       Allegro manual                       ASSERT(3)

NAME

ASSERT - Debugging helper macro to assert. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void ASSERT(condition);

DESCRIPTION

Debugging helper macro. Normally compiles away to nothing, but if you defined the preprocessor symbol DEBUGMODE before including Allegro headers, it will check the supplied condition and call al_assert() if it fails, whose default action is to stop the program and report the assert. You can use this macro even when Allegro has not been initialised. Example: #define DEBUGMODE #include ... void my_blitter(BITMAP *source, int flags) { int some_variables; ASSERT(source != NULL); ASSERT(flags & GAME_RUNNING); ... }

SEE ALSO

al_assert(3), TRACE(3), register_assert_handler(3), expackf(3) Allegro version 4.4.2 ASSERT(3)

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