DragonFly On-Line Manual Pages
ASSERT(3) Allegro manual ASSERT(3)
NAME
ASSERT - Debugging helper macro to assert. Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
void ASSERT(condition);
DESCRIPTION
Debugging helper macro. Normally compiles away to nothing, but if you
defined the preprocessor symbol DEBUGMODE before including Allegro
headers, it will check the supplied condition and call al_assert() if
it fails, whose default action is to stop the program and report the
assert. You can use this macro even when Allegro has not been
initialised. Example:
#define DEBUGMODE
#include
...
void my_blitter(BITMAP *source, int flags)
{
int some_variables;
ASSERT(source != NULL);
ASSERT(flags & GAME_RUNNING);
...
}
SEE ALSO
al_assert(3), TRACE(3), register_assert_handler(3), expackf(3)
Allegro version 4.4.2 ASSERT(3)